Basic instructions for iOS (without fusing) are available at [Getting_Started#iOS](https://love2d.org/wiki/Getting_Started#iOS).

To **fuse** your game into the LÖVE engine:

1. Get iOS source code from [love2d.org](http://love2d.org/).
2. Open platform/xcode/love.xcodeproj with Xcode.
3. Select love-ios target (not love-macosx)
4. Select **Build Phases** of the 'love-ios' target and add your 'game.love' file into **Copy Bundle Resources**.
5. Build the project.
6. Your game should appear on your iOS device as an app.

If you can't find the relevant XCode UI elements, you can refer to [video tutorial on YouTube](https://youtu.be/MsYanwcU42E).